Well if it was not evident already I love programming, perhaps a little too much. Getting started at a young age I started learning C#, and used it to write simple applications, my first being a binary translator that was hundreds of lines longer than it needed to be but it worked. After a while however simple applications were no longer interesting enough to me.
Trying to find a middle ground between simple and extremely complex I stumbled upon game development. After choosing Unity as my game engine of choice, I quickly dove head first into making small games, before once again getting bored and trying to make a very complex game based off of a game I had made up as a kid Base-It-All. After spending loads of hours and getting a bit stuck I took a break from the project until a time such that I knew more about how to run multi-player games among other things. It was probably about then that I made my first website, which was pretty terrible, unlike this one… I hope. I would then return to making small games, and became fascinated with AI. Neural networks, wave function collapse, the whole lot. But it would not be till much later than I put that knowledge to use. Read More
My most recent project was actually for school. I know what you’re thinking school projects are always boring. But not when you get to choose what it is! I decided to make an Askii art based Battleship game in python with and advanced AI I developed using wave function collapse. You can check it out here at https://replit.com/@warpmanih/Battleship.
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